Games and Rules : Game Mechanics for the »Magic Circle«

Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motiva...

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Autores principales: Beat Suter, Mela Kocher, René Bauer
Formato: Libro
Publicado: transcript 2019
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Acceso en línea:Ver este registro en EBSCOhost
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          Mela Kocher
          René Bauer
      sertl: Edition Medienwissenschaft
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        atl: Games and Rules : Game Mechanics for the »Magic Circle«
        ptl: Games and Rules
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        au:
          Beat Suter
          Mela Kocher
          René Bauer
      su:
        Social sciences
        Video games--Design
        Video games
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          SOCIAL SCIENCE / Media Studies
          Social sciences
          Video games--Design
          Video games
      ab: Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games.This anthology contains individual essays by experts and authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world – among them Miguel Sicart and Carlo Fabricatore.
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