New Game Controller Uses a Neural Interface.
The article discusses the development of the Emotiv EPOC, a neural interface control system for video games designed by Emotiv Systems with Demiurge Studios. This control system detects neural activity and the facial expressions of users and process this data to control computer-game characters. Thi...
| Publicado en: | Computer (00189162) Vol. 41; no. 6; p. 20 |
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| Formato: | Artículo |
| Publicado: |
IEEE
Jun2008
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=32667862&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 32667862 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 00189162 PUT jtl: Computer (00189162) issn: 00189162 maglogo: N pubinfo: dt: Jun2008 vid: 41 iid: 6 pid: 13605 pub: IEEE artinfo: ui: 32667862 ppf: 20 ppct: 0 formats: tig: atl: New Game Controller Uses a Neural Interface. aug: su: Computer game programming Emotiv Systems Inc. Neural stimulation Video game equipment Demiurge Studios (Company) sug: subj: Computer game programming Emotiv Systems Inc. Neural stimulation Video game equipment Demiurge Studios (Company) ab: The article discusses the development of the Emotiv EPOC, a neural interface control system for video games designed by Emotiv Systems with Demiurge Studios. This control system detects neural activity and the facial expressions of users and process this data to control computer-game characters. This system uses software that allows users to map their brain activities onto the keyboard commands of a game. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y dt: @attributes: year: 2008 holdings: @attributes: islocal: N |
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