Software Design and the Monkey's Brain.

The author discusses efforts to improve the design of computer software. During the 1980s Bill Curtis and Elliot Soloway were involved in separate projects aimed at improving the design process by identifying its fundamental nature. Their work revealed good software design to be a trial-and-error pr...

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Publicado en:Communications of the ACM Vol. 51; no. 6; pp. 21 - 23
Autor principal: Glass, Robert L.
Formato: Artículo
Publicado: Association for Computing Machinery Jun2008
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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        affil: Honorary Professor, ARC Center for Complex Systems, Griffith University, Brisbane, Australia.
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        Software architecture
        Software engineering
        Computer software development
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          Software architecture
          Software engineering
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      ab: The author discusses efforts to improve the design of computer software. During the 1980s Bill Curtis and Elliot Soloway were involved in separate projects aimed at improving the design process by identifying its fundamental nature. Their work revealed good software design to be a trial-and-error process dependent on the rapid, complex flow of human thought, and consequently not amenable to improvement via algorithms committed to paper. However, a promising sign is recent news about an experiment in which a monkey controlled a robot using brain signals.
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