The master builders: LAIRAH research on good practice in the construction of digital humanities projects.
Although many digital humanities resources are being developed for online use, there is little understanding of why some become popular, whilst others are neglected. Through log analysis techniques, the LAIRAH project identified twenty-one popular and well-used digital humanities projects, and in or...
| Publicado en: | Literary & Linguistic Computing Vol. 23; no. 3; pp. 383 - 397 |
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| Autores principales: | , , , , |
| Formato: | Artículo |
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Oxford University Press / USA
Sep2008
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=35574716&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 35574716 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 02681145 BJ1 jtl: Literary & Linguistic Computing issn: 02681145 maglogo: N pubinfo: dt: Sep2008 vid: 23 iid: 3 pid: 622 pub: Oxford University Press / USA artinfo: ui: 35574716 10.1093/llc/fqn017 ppf: 383 ppct: 14 formats: fmt: @attributes: type: P size: 133KB tig: atl: The master builders: LAIRAH research on good practice in the construction of digital humanities projects. aug: au: Warwick, Claire Galina, Isabel Terras, Melissa Huntington, Paul Pappa, Nikoleta affil: School of Library, Archive and Information Studies, University College London, UK su: Humanities Online data processing Online databases Digital control systems Electronic records User interfaces Human-computer interaction Computer network resources sug: subj: Humanities Online data processing Online databases Digital control systems Electronic records User interfaces Human-computer interaction Computer network resources ab: Although many digital humanities resources are being developed for online use, there is little understanding of why some become popular, whilst others are neglected. Through log analysis techniques, the LAIRAH project identified twenty-one popular and well-used digital humanities projects, and in order to ascertain the factors they had in common, which predisposed them to be well used, conducted in-depth interviews with the creators of these resources. This article presents the findings of the study, highlighting areas that developers should be aware of, and providing a set of recommendations for both funders and creators, which should ensure that a digital humanities resource will have the best possible chance of being used in the long term. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y custom: © 2019 EADH: The European Association for Digital Humanities. item: Literary & Linguistic Computing holder: Oxford University Press / USA dt: @attributes: year: 2008 holdings: @attributes: islocal: N |
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