Better Scripts, Better Games.

The article discusses the production of video games, examining the manner in which better, smarter, and more powerful scripting languages can be developed. A scripting language, also called a script or extension language, is a programming language that allows some control of a single software applic...

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Publicado en:Communications of the ACM Vol. 52; no. 3; pp. 42 - 48
Autores principales: WHITE, WALKER, KOCH, CHRISTOPH, GEHRKE, JOHANNES, DEMERS, ALAN
Formato: Artículo
Publicado: Association for Computing Machinery Mar2009
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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        atl: Better Scripts, Better Games.
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          WHITE, WALKER
          KOCH, CHRISTOPH
          GEHRKE, JOHANNES
          DEMERS, ALAN
        affil:
          Director, game design, Cornell University, Ithaca, NY.
          Associate Professor of Computer Science, Cornell University, Ithaca, NY.
          Principal Research Scientist, Department of Computer Science, Cornell University.
      su:
        Video game design
        Scripting languages (Computer science)
        Video game industry
        Electronic games software
        Programming languages
        Computer programmers
      sug:
        subj:
          Video game design
          Scripting languages (Computer science)
          Video game industry
          Electronic games software
          Programming languages
          Computer programmers
      ab: The article discusses the production of video games, examining the manner in which better, smarter, and more powerful scripting languages can be developed. A scripting language, also called a script or extension language, is a programming language that allows some control of a single software application or many software applications. Topics include resources spent by game studios to develop tools to integrate content into software, the idea of game software as artistic content, and game-play programmers who create behavior specific to a single video game.
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    language: English
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