Mastering the Game: Business and Legal Issues for Video Game Developers - A Training Tool
Mastering the Game (MTG) provides an introduction to the video game industry and explains key business and legal issues to help video game developers understand the video game landscape in dealing with IP, regulatory (including marketing, privacy, ratings), and other legal and business issues in a c...
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| Formato: | Libro |
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World Intellectual Property Organization
2022
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=3709504&site=ehost-live header: @attributes: shortDbName: nlebk uiTerm: 3709504 longDbName: eBook Collection (EBSCOhost) uiTag: AN controlInfo: bkinfo: btl: Mastering the Game: Business and Legal Issues for Video Game Developers - A Training Tool aug: au: Greenspan, David Dimita, Gaetano Boyd, S. Gregory Rizzi, Andrea imageinfo: pubinfo: dt: @attributes: year: 2022 month: 01 day: 01 dtAvail: @attributes: year: 2023 month: 12 day: 06 pub: World Intellectual Property Organization pubContract: World Intellectual Property Organization place: [Place of publication not identified] price: 0.01 limitsGroup: maxCheckoutDays: 1500 pda: N printPagesOffline: 100 printPagesOnline: 100 previewPages: 10000 prePubGroup: dewey: @attributes: class: 794.80681 item: 794 .80681 lc: @attributes: class: HD9993.E452 item: HD 9993 .E452 artinfo: ui: 3709504 1406835340 formats: fmt: @attributes: type: EB doid: NL$3709504$PDF caption: PDF download: Y tig: atl: Mastering the Game: Business and Legal Issues for Video Game Developers - A Training Tool ptl: Mastering the Game aug: au: Greenspan, David Dimita, Gaetano Boyd, S. Gregory Rizzi, Andrea su: Video games--Marketing Video games industry--Law and legislation Video games industry sug: subj: COMPUTERS / Programming / Games LAW / Intellectual Property / General Video games--Marketing Video games industry--Law and legislation Video games industry ab: Mastering the Game (MTG) provides an introduction to the video game industry and explains key business and legal issues to help video game developers understand the video game landscape in dealing with IP, regulatory (including marketing, privacy, ratings), and other legal and business issues in a complex and evolving landscape. In addition, MTG provides a detailed discussion on the primary agreements involved in the development and distribution of video games, including publisher-developer, talent, music, distribution (mobile, PC, and console), licensing (whether acting as a licensee or licensor), vendor, and confidentiality. pubtype: eBook doctype: Book ougenre: Book language: English copyright: @attributes: flag: N copyrightText: holdings: @attributes: islocal: N |
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