Keys to Play : Music As a Ludic Medium From Apollo to Nintendo

A free ebook version of this title is available through Luminos, University of California Press's Open Access publishing program for monographs. Visit www.luminosoa.org to learn more. How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play s...

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Detalles Bibliográficos
Autor principal: Roger Moseley
Formato: Libro
Publicado: University of California Press 2016
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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        Video games--Psychological aspects
        Play (Philosophy)
        Music--Performance--History
        Keyboards (Music)--History
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          MUSIC / History & Criticism
          MUSIC / Genres & Styles / Classical
          MUSIC / Musical Instruments / Piano & Keyboard
          MUSIC / Philosophy & Social Aspects
          Video games--Psychological aspects
          Play (Philosophy)
          Music--Performance--History
          Keyboards (Music)--History
      ab: A free ebook version of this title is available through Luminos, University of California Press's Open Access publishing program for monographs. Visit www.luminosoa.org to learn more. How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book's diverse objects of inquiry—from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles—enter into analogical relations. Remapping the keyboard's topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new.
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