Innovative Curriculum Design

The focus of this book is original research regarding the implementation of problem-based learning and pedagogies of play as active approaches to foster self-directed learning. With the Fourth Industrial Revolution (4IR) in mind, educational institutions need to rethink teaching and learning for the...

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Autores principales: Neal Petersen, Adri du Toit, Elsa Mentz, Robert J Balfour, Anitia Lubbe, Awad Awad, Byron J Bunt, Gontse Mokwatsi, Iman C Chahine, Jessica Pool, Josef de Beer, Lounell White, Marry Mdakane, Rhea Koch, Yolande Heymans
Formato: Libro
Publicado: AOSIS Books 2023
Acceso en línea:Ver este registro en EBSCOhost
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          Neal Petersen
          Adri du Toit
          Elsa Mentz
          Robert J Balfour
          Anitia Lubbe
          Awad Awad
          Byron J Bunt
          Gontse Mokwatsi
          Iman C Chahine
          Jessica Pool
          Josef de Beer
          Lounell White
          Marry Mdakane
          Rhea Koch
          Yolande Heymans
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        atl: Innovative Curriculum Design
        ptl: Innovative Curriculum Design
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        au:
          Neal Petersen
          Adri du Toit
          Elsa Mentz
          Robert J Balfour
          Anitia Lubbe
          Awad Awad
          Byron J Bunt
          Gontse Mokwatsi
          Iman C Chahine
          Jessica Pool
          Josef de Beer
          Lounell White
          Marry Mdakane
          Rhea Koch
          Yolande Heymans
      su: Self-managed learning
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          EDUCATION / Curricula
          EDUCATION / Learning Styles
          Self-managed learning
      ab: The focus of this book is original research regarding the implementation of problem-based learning and pedagogies of play as active approaches to foster self-directed learning. With the Fourth Industrial Revolution (4IR) in mind, educational institutions need to rethink teaching and learning for the future. As such, active engagement can be encouraged, as evident in this book, where problem-based learning drives learning through real-world problems, while pedagogy of play focuses on innovative environments where the action of play and learning are integrated with the aim of developing SDL. The following are addressed in the chapters: an overview of problem-based learning and pedagogy of play, metaliteracy, playful problem-based learning tasks, computational thinking in game-based tasks and geometry, solving puzzles, applying LEGO®, using drama as the pedagogy of play and implementing educational robotics. The empirical research findings disseminated in this book aim to inspire academics in the research focus area of self-directed learning with active learning approaches in the school and tertiary classroom that hold affordances to enhance 21st-century skills. Active learning is an umbrella term for pedagogies that mainstream student engagement, such as problem-based learning, cooperative learning, gamification, role-play and drama. This scholarly book highlights various engaging pedagogies.
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    language: English
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