Projectible predicates in analogue and simulated systems.

We investigate the relationship between two approaches to modeling physical systems. On the first approach, simplifying assumptions are made about the level of detail we choose to represent in a computational simulation with an eye toward tractability. On the second approach simpler, analogue physic...

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Publicado en:Synthese Vol. 169; no. 3; pp. 465 - 483
Autores principales: Mattingly, James, Warwick, Walter
Formato: Artículo
Publicado: Springer Nature Aug2009
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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        10.1007/s11229-008-9433-4
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        atl: Projectible predicates in analogue and simulated systems.
      aug:
        au:
          Mattingly, James
          Warwick, Walter
        affil:
          Philosophy Department, 221 New North, Georgetown University, 3700 O Street, NW, Washington, DC 20057, USA
          Micro Analysis & Design, Boulder CO, USA
      su:
        Simulation methods & models
        Computer simulation
        Mathematical models
        Models & modelmaking
        Computer science
      sug:
        subj:
          Simulation methods & models
          Computer simulation
          Mathematical models
          Models & modelmaking
          Computer science
      keyword:
        Analogue modeling
        Computational modeling
        Human performance
        Theory structure
      ab: We investigate the relationship between two approaches to modeling physical systems. On the first approach, simplifying assumptions are made about the level of detail we choose to represent in a computational simulation with an eye toward tractability. On the second approach simpler, analogue physical systems are considered that have more or less well-defined connections to systems of interest that are themselves too difficult to probe experimentally. Our interest here is in the connections between the artifacts of modeling that appear in these two approaches. We begin by outlining an important respect in which the two are essentially dissimilar and then propose a method whereby overcoming that dissimilarity by hand results in usefully analogous behavior. We claim that progress can be made if we think of artifacts as clues to the projectible predicates proper to the models themselves. Our degree of control over the connection between interesting analogue physical systems and their targets arises from determining the projectible predicates in the analogue system through a combination of theory and experiment. To obtain a similar degree of control over the connection between large-scale, distributed simulations of complex systems and their targets we must similarly determine the projectible predicates of the simulations themselves. In general theory will be too intractable to be of use, and so we advocate an experimental program for determining these predicates.
      pubtype: Academic Journal
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    language: English
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