How to Create a Universe
How to Create a Universe helps you create and understand the universes that you love from books, films, TV series and games. Through ideas, reflections, drawings, conversations, theories and first-hand examples, the book takes the mystery out of universe building and provides new knowledge and metho...
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| Formato: | Libro |
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University of Westminster Press
2025
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=4244758&site=ehost-live header: @attributes: shortDbName: nlebk uiTerm: 4244758 longDbName: eBook Collection (EBSCOhost) uiTag: AN controlInfo: bkinfo: btl: How to Create a Universe aug: au: Jakob Ion Wille Simon Jon Andreasen Gunnar Wille Simon Andreasen isbn: 9781915445810 9781915445827 imageinfo: pubinfo: dt: @attributes: year: 2025 month: 01 day: 01 dtAvail: @attributes: year: 2025 month: 09 day: 16 pub: University of Westminster Press pubContract: University of Michigan Press place: London price: 0.01 limitsGroup: maxCheckoutDays: 1500 pda: N printPagesOffline: 100 printPagesOnline: 100 previewPages: 10000 prePubGroup: dewey: @attributes: class: 808.3 item: 808 .3 lc: @attributes: class: PN3355 item: PN 3355 artinfo: ui: 4244758 1517947566 formats: fmt: @attributes: type: EB doid: NL$4244758$PDF caption: PDF download: Y tig: atl: How to Create a Universe ptl: How to Create a Universe aug: au: Jakob Ion Wille Simon Jon Andreasen Gunnar Wille Simon Andreasen su: Fiction--Technique Fiction--Authorship sug: subj: DESIGN / General DESIGN / Graphic Arts / Illustration PERFORMING ARTS / Animation PERFORMING ARTS / Film / Genres / Animated LANGUAGE ARTS & DISCIPLINES / Writing / Fiction Writing Fiction--Technique Fiction--Authorship ab: How to Create a Universe helps you create and understand the universes that you love from books, films, TV series and games. Through ideas, reflections, drawings, conversations, theories and first-hand examples, the book takes the mystery out of universe building and provides new knowledge and methods for understanding and creating content for fictional universes. You can use the methods in the book to develop, conceptualize and devise universes whether you are a game creator, film producer, writer, TV series showrunner, designer, theatre director, artist, researcher, student or educator – or simply enjoy being a curious explorer wishing to understand the creative process of building a fictional universe. The book follows a similar approach to design research by focusing on methods and tools and, not least, interdisciplinary collaboration. Combining approaches from art research and the humanities with media studies and development processes, the book draws on extensive studies of works across different media, including film, TV series, games, computer games, theatre, literature and oral lore. We are inspired by explanations from narrative theory and biological evolution of the human urge to create and delve into fiction and fictive universes. Furthermore, we share the interest in methods, tools and collaboration models that characterizes design thinking.The book's nine chapters contain insights into the process of universe building from idea to publication; interviews with some of the world's leading universe thinkers and builders; practical exercises for developing universes across traditional, new and future media formats; and more than 200 drawings and illustrations of models and examples to provide support and inspiration. The authors draw on knowledge and information collected around the world over several years. In the book, you will meet people who have been involved in creating and developing the universes for Squid Game, Fight Club, The Terminal, Minority Report, Your Name, Suzume, Black Mirror, Mr. Turner, Wallace and Gromit, Pandemic Legacy, Dead of Winter, Dark, Lego, El Tigre, Avatar, Spiderman, Halo, Quirky Circuits, End of Night, The Guilty and Enforcement. pubtype: eBook doctype: Book ougenre: Book language: English copyright: @attributes: flag: N copyrightText: holdings: @attributes: islocal: N |
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