Historiographies of Game Studies : What It Has Been, What It Could Be
Historiographies of Game Studies offers a first-of-its-kind reflection on how game studies as an academic field has been shaped and sustained. Today, game studies is a thriving field with many dedicated national and international conferences, journals, professional societies, and a strong presence a...
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| Formato: | Libro |
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punctum books
2025
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=4281585&site=ehost-live header: @attributes: shortDbName: nlebk uiTerm: 4281585 longDbName: eBook Collection (EBSCOhost) uiTag: AN controlInfo: bkinfo: btl: Historiographies of Game Studies : What It Has Been, What It Could Be aug: au: Alisha Karabinus Carly A. Kocurek Cody Mejeur Emma Vossen isbn: 9781685712006 9781685712013 imageinfo: pubinfo: dt: @attributes: year: 2025 month: 01 day: 01 pub: punctum books pubContract: Thoth Open Metadata place: Earth, Milky Way price: 0.01 limitsGroup: maxCheckoutDays: 1500 pda: N printPagesOffline: 100 printPagesOnline: 100 previewPages: 10000 artinfo: ui: 4281585 1529968452 formats: fmt: @attributes: type: EB doid: NL$4281585$PDF caption: PDF download: Y tig: atl: Historiographies of Game Studies : What It Has Been, What It Could Be ptl: Historiographies of Game Studies aug: au: Alisha Karabinus Carly A. Kocurek Cody Mejeur Emma Vossen sug: subj: GAMES & ACTIVITIES / Video & Mobile SOCIAL SCIENCE / Anthropology / Cultural & Social ab: Historiographies of Game Studies offers a first-of-its-kind reflection on how game studies as an academic field has been shaped and sustained. Today, game studies is a thriving field with many dedicated national and international conferences, journals, professional societies, and a strong presence at conferences in disciplines like computer science, communication, media studies, theater, visual arts, popular culture, and others. But, when did game studies start? And what (and who) is at the core or center of game studies? Fields are defined as much by what they are not as by what they are, and their borderlands can be hotly contested spaces. In this anthology, scholars from across the field consider how the boundaries of game studies have been established, codified, contested, and protected, raising critical questions about who and what gets left out of the field. Over more than two dozen chapters and interviews with leading figures, including Espen Aarseth, Kishonna Gray, Henry Jenkins, Lisa Nakamura, Kentaro Matsumoto, Ken McAllister, and Janet Murray, the contributors offer a dazzling array of insightful provocations that address the formation, propagation, and cultivation of game studies, interrogating not only the field's pasts but its potential futures and asking us to think deliberately about how academic fields are collectively built. pubtype: eBook doctype: Book ougenre: Book language: Undetermined copyright: @attributes: flag: N copyrightText: holdings: @attributes: islocal: N |
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