Blind inclusion: new technology designed for the margins.

Consumer electronics enter the consumer retail market as virtually old products. While new technologies emerge faster, smaller and lighter than its predecessors, there are many people around the globe who have never owned or accessed many of the electronic products so-called mainstream consumers tak...

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Bibliographic Details
Published in:Social Identities Vol. 15; no. 4; pp. 525 - 537
Main Author: Pierce, Joy
Format: Article
Published: Taylor & Francis Ltd Jul2009
Subjects:
Online Access:View this record in EBSCOhost
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        atl: Blind inclusion: new technology designed for the margins.
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        au: Pierce, Joy
        affil: Department of Communication, University of Utah, Salt Lake City, USA
      su:
        Household electronics
        Household electronics industry
        Production engineering
        Digital divide
        Manufacturing processes
        Rapid prototyping
      sug:
        subj:
          Consumer Electronics Repair and Maintenance
          Consumer Electronics and Appliances Rental
          Household Appliances, Electric Housewares, and Consumer Electronics Merchant Wholesalers
          Electronics Stores
          Industrial Process Furnace and Oven Manufacturing
          Instruments and Related Products Manufacturing for Measuring, Displaying, and Controlling Industrial Process Variables
          Household electronics
          Household electronics industry
          Production engineering
          Digital divide
          Manufacturing processes
          Rapid prototyping
      keyword:
        collaborative methodology
        Consumer Electronics Show (CES)
        consumerism
        Digital Divide
        ethnography
        exclusion
        race
        social class
        swarm
        collaborative methodology
        Consumer Electronics Show (CES)
        consumerism
        Digital Divide
        ethnography
        exclusion
        race
        social class
        swarm
      ab: Consumer electronics enter the consumer retail market as virtually old products. While new technologies emerge faster, smaller and lighter than its predecessors, there are many people around the globe who have never owned or accessed many of the electronic products so-called mainstream consumers take for granted. The people without access - the have-nots in the Digital Divide - are often ignored in conversations concerning physical and intellectual access to new technologies, and are largely explicitly ignored during the production and manufacturing process. Using a collaborative research method called swarm, I interrogate a myriad of new technology products, endeavors and partnerships at an ephemeral site to investigate what efforts computer developers and manufacturers are taking to address the needs of un/under-represented populations - racial and ethnic minorities, undereducated, poor and working-class people - persistently disregarded in a rapidly paced technophilic society.
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      src: R
    language: English
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