Video Games and Mental Health : Perspectives of Psychology and Game Design

How do video games and mental health intersect from the perspectives of psychology and game design? In recent years, the topic of mental health has gained tremendous importance for the games industry, affecting both the applied and entertainment games sectors. The former draws from established pract...

Descripción completa

Detalles Bibliográficos
Autores principales: Federico Alvarez Igarzábal, Chad Comeau, Emmanuel Guardiola, Carmen Johann, Katharina Tillmanns
Formato: Libro
Publicado: transcript 2025
Materias:
Acceso en línea:Ver este registro en EBSCOhost
fields @attributes:
  recordID: 1
pdfLink:
plink: https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=4385739&site=ehost-live
header:
  @attributes:
    shortDbName: nlebk
    uiTerm: 4385739
    longDbName: eBook Collection (EBSCOhost)
    uiTag: AN
  controlInfo:
    bkinfo:
      btl: Video Games and Mental Health : Perspectives of Psychology and Game Design
      aug:
        au:
          Federico Alvarez Igarzábal
          Chad Comeau
          Emmanuel Guardiola
          Carmen Johann
          Katharina Tillmanns
      sertl: Bild Und Bit. Studien Zur Digitalen Medienkultur
      isbn:
        9783837668568
        9783839468562
    imageinfo:
    pubinfo:
      dt:
        @attributes:
          year: 2025
          month: 01
          day: 01
      vid: 00018
      pub: transcript
      pubContract: Transcript Verlag
      place: [N.p.]
      price: 0.01
      limitsGroup:
        maxCheckoutDays: 1500
        pda: N
        printPagesOffline: 100
        printPagesOnline: 100
        previewPages: 10000
    artinfo:
      ui:
        4385739
        1564843897
      formats:
        fmt:
          @attributes:
            type: EB
            doid: NL$4385739$PDF
            caption: PDF
            download: Y
      tig:
        atl: Video Games and Mental Health : Perspectives of Psychology and Game Design
        ptl: Video Games and Mental Health
      aug:
        au:
          Federico Alvarez Igarzábal
          Chad Comeau
          Emmanuel Guardiola
          Carmen Johann
          Katharina Tillmanns
      su:
        GV--Recreation. Leisure
        HM--Sociology (General)
        P--Philology. Linguistics
      sug:
        subj:
          SOCIAL SCIENCE / Disease & Health Issues
          GAMES & ACTIVITIES / Video & Mobile
          PSYCHOLOGY / Social Psychology
          GV--Recreation. Leisure
          HM--Sociology (General)
          P--Philology. Linguistics
      ab: How do video games and mental health intersect from the perspectives of psychology and game design? In recent years, the topic of mental health has gained tremendous importance for the games industry, affecting both the applied and entertainment games sectors. The former draws from established practices in diagnostics, digital medicine, therapy, and self-help to develop innovative and accessible tools; the latter follows in the tradition of games d'auteur, addressing the topic of mental health from a personal perspective. The contributors to this volume inspect current trends and future perspectives related to these phenomena to inform the work of psychologists and game designers.
      pubtype: eBook
      doctype: Book
      ougenre: Book
    language: English
    copyright:
      @attributes:
        flag: N
      copyrightText:
    holdings:
      @attributes:
        islocal: N