Aesthetics of surface, ephemeral, re-enchantment and mimetic approaches in digital literature.

Abstract  Whenever the program of a work, created by an artist, is run by a computer, the digital device necessarily plays a role in its updating process: because of the operating systems, the software and the ever changing speed of computers, the digital device may sometimes affect the author’s art...

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Detalles Bibliográficos
Publicado en:Neohelicon Vol. 36; no. 2; pp. 477 - 489
Autor principal: Saemmer, Alexandra
Formato: Artículo
Publicado: Springer Nature Dec2009
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Acceso en línea:Ver este registro en EBSCOhost
Descripción
Sumario:Abstract  Whenever the program of a work, created by an artist, is run by a computer, the digital device necessarily plays a role in its updating process: because of the operating systems, the software and the ever changing speed of computers, the digital device may sometimes affect the author’s artistic project, or even make it unreadable on screen. Thus, readers do not know what they should consider as part of the artist’s intentionality, and what they should ascribe to the unexpected changes made by the reading device of their personal computer. Critics who are in keeping with a hermeneutic approach may ascribe certain processes, actually caused by the machine, to the artist’s creativity. What is more, authors lose control over the evolution of their work and the many updates it undergoes. Thus, the “digital” artist is given four options when dealing with the potential instability of the electronic device, which will be described in this article by close readings of The Dreamlife of letters by Brian Kim Stefans, Revenances by Gregory Chatonsky and La Série des U by Philippe Bootz.