Too Much Programming Too Soon?

The author discusses problems with teaching introductory computer science. It is suggested that the common practice of asking students to engage in programming activities that simulate the problems of professionals in the field may not be the most effective teaching method. A research paper titled "...

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Detalles Bibliográficos
Publicado en:Communications of the ACM Vol. 53; no. 3; pp. 10 - 12
Autores principales: Guzdial, Mark, Robertson, Judy
Formato: Artículo
Publicado: Association for Computing Machinery Mar2010
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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          Guzdial, Mark
          Robertson, Judy
        affil:
          Professor, Georgia Institute of Technology.
          Senior lecturer, Heriot-Watt University.
      su:
        Computer science education
        Teaching methods
        Computer programming education
        Simulated environment (Teaching method)
        Computer programmers
        Electronic data processing personnel
        Cognitive objectives (Education)
        Training
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        subj:
          Computer science education
          Teaching methods
          Computer programming education
          Simulated environment (Teaching method)
          Computer programmers
          Electronic data processing personnel
          Cognitive objectives (Education)
          Training
      ab: The author discusses problems with teaching introductory computer science. It is suggested that the common practice of asking students to engage in programming activities that simulate the problems of professionals in the field may not be the most effective teaching method. A research paper titled "Why Minimal Guidance During Instruction Does Not Work: An Analysis of the Failure of Constructivist, Discovery, Problem-Based, Experimental, and Inquiry-Based Teaching," by Kirschner, Sweller, and Clark is cited as finding evidence that the minimal-guidance technique is not productive.
      pubtype: Periodical
      doctype: Article
      src: R
    language: English
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