Social facilitation and human-computer interaction.

The Computers As Social Actors (CASA) research paradigm has examined how individuals respond to computers programmed to interact in various ways. In the current research, we extend the principles of CASA to determine whether computer icons can be used to produce social facilitation effects. Varying...

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Publicado en:Computers in Human Behavior Vol. 24; no. 6; pp. 2965 - 2972
Autores principales: Hall, Byron, Henningsen, David Dryden
Formato: Artículo
Publicado: Elsevier Science November 2008
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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        atl: Social facilitation and human-computer interaction.
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          Hall, Byron
          Henningsen, David Dryden
      su:
        Human-computer interaction
        Icons (Computer graphics)
        Group facilitation (Psychology)
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        subj:
          Human-computer interaction
          Icons (Computer graphics)
          Group facilitation (Psychology)
      ab: The Computers As Social Actors (CASA) research paradigm has examined how individuals respond to computers programmed to interact in various ways. In the current research, we extend the principles of CASA to determine whether computer icons can be used to produce social facilitation effects. Varying task difficulty and the presence or absence of a computer icon (i.e., Microsoft word's Clip), performance on a typing task is considered. Overall, results provide some support for the contention that the mere presence of a computer icon may influence task performance. Copyright (c) 2008 Elsevier Ltd.
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      doctype: Article
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    language: English
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