Contexts and cues in cyberspace: the pragmatics of naming in text-based virtual realities.

Although the relative paucity of social cues in computer-mediated communication poses problems for the organization of social relations in cyberspace, recent studies have begun to focus on the ways in which this deficit is managed. This article contributes to this research by addressing the questio...

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Detalles Bibliográficos
Publicado en:Journal of Anthropological Research Vol. 52; pp. 461 - 480
Autor principal: Jacobson, David
Formato: Artículo
Publicado: University of New Mexico Winter 1996
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Acceso en línea:Ver este registro en EBSCOhost
Descripción
Sumario:Although the relative paucity of social cues in computer-mediated communication poses problems for the organization of social relations in cyberspace, recent studies have begun to focus on the ways in which this deficit is managed. This article contributes to this research by addressing the question of how participants distinguish between contexts in online discourse. Data on cues, and on naming practices in particular, in text-based virtual realities called MOOs illustrate the structure of contexts and the dynamics of contextualizing communication and interaction in cyberspace. Reprinted by permission of the publisher.