Teichmann, M. (2009). Visualisation in archaeology: An assessment of modelling archaeological landscapes using scientific and gaming software. International Journal of Humanities & Arts Computing: A Journal of Digital Humanities, 3(1/2), 101-126.
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Chicago Style (17th ed.) Citation
Teichmann, Michael. "Visualisation in Archaeology: An Assessment of Modelling Archaeological Landscapes Using Scientific and Gaming Software."
International Journal of Humanities & Arts Computing: A Journal of Digital Humanities 3, no. 1/2 (2009): 101-126.
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MLA (9th ed.) Citation
Teichmann, Michael. "Visualisation in Archaeology: An Assessment of Modelling Archaeological Landscapes Using Scientific and Gaming Software."
International Journal of Humanities & Arts Computing: A Journal of Digital Humanities, vol. 3, no. 1/2, 2009, pp. 101-126.
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Warning: These citations may not always be 100% accurate.