TRAUMA AND AGITATION: VIDEO GAMES IN A TIME OF WAR.

The article discusses the cross-cultural influence of electronic gaming and how artists are tapping into the global reach of the medium to advance interrogations of present conditions. It highlights artistic projects themed on armed conflict and war combing formats ranging from video games to online...

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Publicado en:Afterimage Vol. 38; no. 2; pp. 9 - 14
Autor principal: Pederson, Claudia Costa
Formato: Artículo
Publicado: University of California Press Sep/Oct2010
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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        au: Pederson, Claudia Costa
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        Electronic games
        War in art
        Computer war games
        Sánchez, Rolando
        Stanley, Douglas Edric
        Bilal, Wafaa
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          Electronic games
          War in art
          Computer war games
          Sánchez, Rolando
          Stanley, Douglas Edric
          Bilal, Wafaa
      ab: The article discusses the cross-cultural influence of electronic gaming and how artists are tapping into the global reach of the medium to advance interrogations of present conditions. It highlights artistic projects themed on armed conflict and war combing formats ranging from video games to online performance to installation art. Featured works are those by Rolando Sánchez from Peru, France-based American artist Douglas Edric Stanley, and Iraqi-born and New York City-based artist Wafaa Bilal.
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    language: English
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