The Effects of Pathological Gaming on Aggressive Behavior.
Studies have shown that pathological involvement with computer or video games is related to excessive gaming binges and aggressive behavior. Our aims for this study were to longitudinally examine if pathological gaming leads to increasingly excessive gaming habits, and how pathological gaming may ca...
| Publicado en: | Journal of Youth & Adolescence Vol. 40; no. 1; pp. 38 - 48 |
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| Autores principales: | , , |
| Formato: | Artículo |
| Publicado: |
Springer Nature
Jan2011
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| Materias: | |
| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ssf&AN=56525957&site=ehost-live header: @attributes: shortDbName: ssf uiTerm: 56525957 longDbName: Social Sciences Full Text (H.W. Wilson) uiTag: AN controlInfo: bkinfo: jinfo: jid: 00472891 JYA jtl: Journal of Youth & Adolescence issn: 00472891 maglogo: N pubinfo: dt: Jan2011 vid: 40 iid: 1 pid: 237 pub: Springer Nature artinfo: ui: 56525957 10.1007/s10964-010-9558-x ppf: 38 ppct: 10 formats: fmt: @attributes: type: P size: 297KB tig: atl: The Effects of Pathological Gaming on Aggressive Behavior. aug: au: Lemmens, Jeroen S. Valkenburg, Patti M. Peter, Jochen affil: The Amsterdam School of Communication Research ASCoR, University of Amsterdam, Kloveniersburgwal 48 1012 CX Amsterdam, Netherlands su: Netherlands Aggression (Psychology) Analysis of variance Games Video games Statistical correlation Longitudinal method Questionnaires sug: subj: Aggression (Psychology) Analysis of variance Games Video games Netherlands Doll, Toy, and Game Manufacturing Hobby, Toy, and Game Stores Toy and Hobby Goods and Supplies Merchant Wholesalers Home entertainment equipment merchant wholesalers Video game publishers Video game design and development services Statistical correlation Longitudinal method Questionnaires keyword: Adolescents Aggression Game addiction Longitudinal Pathological gaming Adolescents Aggression Game addiction Longitudinal Pathological gaming ab: Studies have shown that pathological involvement with computer or video games is related to excessive gaming binges and aggressive behavior. Our aims for this study were to longitudinally examine if pathological gaming leads to increasingly excessive gaming habits, and how pathological gaming may cause an increase in physical aggression. For this purpose, we conducted a two-wave panel study among 851 Dutch adolescents (49% female) of which 540 played games (30% female). Our analyses indicated that higher levels of pathological gaming predicted an increase in time spent playing games 6 months later. Time spent playing violent games specifically, and not just games per se, increased physical aggression. Furthermore, higher levels of pathological gaming, regardless of violent content, predicted an increase in physical aggression among boys. That this effect only applies to boys does not diminish its importance, because adolescent boys are generally the heaviest players of violent games and most susceptible to pathological involvement. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: N holdings: @attributes: islocal: N |
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