INTERVIEW: JANE McGONIGAL.
An interview with computer-game developer Jane McGonigal is presented. She discusses the use of games for educational purposes and for problem solving, noting a social entrepreneurship game she developed with the World Bank Institute called Evoke. When asked about the social health of gaming, she ci...
| Publicado en: | Smithsonian Vol. 41; no. 10; pp. 15 - 16 |
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| Formato: | Interview |
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Smithsonian Magazine
Feb2011
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=57514392&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 57514392 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 00377333 SMI jtl: Smithsonian issn: 00377333 maglogo: N pubinfo: dt: Feb2011 vid: 41 iid: 10 pid: 359 pub: Smithsonian Magazine artinfo: ui: 57514392 ppf: 15 ppct: 1 formats: fmt: @attributes: type: T tig: atl: INTERVIEW: JANE McGONIGAL. aug: su: McGonigal, Jane Simulation games in education Video games & society Computer software developers Video gamers Educational games Online social networks sug: subj: McGonigal, Jane Simulation games in education Video games & society Computer software developers Video gamers Educational games Online social networks ab: An interview with computer-game developer Jane McGonigal is presented. She discusses the use of games for educational purposes and for problem solving, noting a social entrepreneurship game she developed with the World Bank Institute called Evoke. When asked about the social health of gaming, she cites the ability of games to improve interpersonal relationships. McGonigal also discusses her online social network for gamers called "Gameful." pubtype: Periodical doctype: Interview src: R language: English refInfo: copyright: @attributes: flag: Y custom: Copyright of Smithsonian is the property of Smithsonian Magazine and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. item: Smithsonian holder: Smithsonian Magazine dt: @attributes: year: 2011 holdings: @attributes: islocal: N |
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