Matters of Design, Part II.

The article presents part 2 of a blog from the journal's web site on design methods used by the computer company Apple Inc. and insights that can be learned by the human-computer interaction (HCI) community. The author notes a pervasive understanding that exists at the company regarding the link bet...

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Bibliographic Details
Published in:Communications of the ACM Vol. 54; no. 4; pp. 10 - 12
Main Author: Hong, Jason
Format: Article
Published: Association for Computing Machinery Apr2011
Subjects:
Online Access:View this record in EBSCOhost
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        atl: Matters of Design, Part II.
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        au: Hong, Jason
        affil: Associate professor of computer science, Carnegie Mellon University.
      su:
        Apple Inc.
        Computer input-output equipment design & construction
        Corporate culture
        Product quality
        Sales
        Human-computer interaction
        Evaluation
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          Apple Inc.
          Computer input-output equipment design & construction
          Corporate culture
          Product quality
          Sales
          Human-computer interaction
          Evaluation
      ab: The article presents part 2 of a blog from the journal's web site on design methods used by the computer company Apple Inc. and insights that can be learned by the human-computer interaction (HCI) community. The author notes a pervasive understanding that exists at the company regarding the link between good product design and sales. Apple workday operations that exemplify this finding are noted including the strength of top-down design work, the accomplishment of designs that are considered to be impossible upon first inspection, and differences between Apple design methods and so-called best practices in HCI.
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    language: English
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