DOOM : SCARYDARKFAST
In December 1993, gaming changed forever. id Software's seminal shooter DOOM was released, and it shook the foundations of the medium. Daniel Pinchbeck brings together the complete story of DOOM for the first time. This book takes a look at the early days of first-person gaming and the video game st...
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University of Michigan Press
2013
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=610555&site=ehost-live header: @attributes: shortDbName: nlebk uiTerm: 610555 longDbName: eBook Collection (EBSCOhost) uiTag: AN controlInfo: bkinfo: btl: DOOM : SCARYDARKFAST aug: au: Dan Pinchbeck sertl: Landmark Video Games isbn: 9780472051915 9780472071913 9780472028931 9780472900268 imageinfo: pubinfo: dt: @attributes: year: 2013 month: 01 day: 01 dtAvail: @attributes: year: 2014 month: 02 day: 04 pub: University of Michigan Press pubContract: University of Michigan Press place: Ann Arbor price: 0.01 limitsGroup: maxCheckoutDays: 1500 pda: N printPagesOffline: 100 printPagesOnline: 100 previewPages: 10000 prePubGroup: dewey: @attributes: class: 794.8 item: 794 .8 lc: @attributes: class: GV1469.35.D68 item: GV 1469 .35 .D68 artinfo: ui: 610555 1057438354 formats: fmt: – @attributes: type: EB doid: NL$610555$PDF caption: PDF download: Y – @attributes: type: EK doid: NL$610555$EPUB caption: EPUB download: Y tig: atl: DOOM : SCARYDARKFAST ptl: DOOM aug: au: Dan Pinchbeck su: Doom 64 (Game) sug: subj: GAMES & ACTIVITIES / General GAMES & ACTIVITIES / Video & Mobile SOCIAL SCIENCE / Media Studies Doom 64 (Game) ab: In December 1993, gaming changed forever. id Software's seminal shooter DOOM was released, and it shook the foundations of the medium. Daniel Pinchbeck brings together the complete story of DOOM for the first time. This book takes a look at the early days of first-person gaming and the video game studio system. It discusses the prototypes and the groundbreaking technology that drove the game forward and offers a detailed analysis of gameplay and level design. Pinchbeck also examines DOOM's contributions to wider gaming culture, such as online multiplay and the modding community, and the first-person gaming genre, focusing on DOOM's status as a foundational title and the development of the genre since 1993. Pinchbeck draws extensively from primary data: from the game itself, from the massive fan culture surrounding the title, and from interviews with the developers who made it. This book is not only the definitive work on DOOM but a snapshot of a period of gaming history, a manifesto for a development ethos, and a celebration of game culture at its best. pubtype: eBook doctype: Book ougenre: Book language: English copyright: @attributes: flag: N copyrightText: holdings: @attributes: islocal: N |
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