Battlefields of Negotiation : Control, Agency, and Ownership in World of Warcraft

The massively multiplayer online role-playing game World of Warcraft has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate and shape the...

Descripción completa

Detalles Bibliográficos
Autor principal: René Glas
Formato: Libro
Publicado: Routledge 2012
Acceso en línea:Ver este registro en EBSCOhost
fields @attributes:
  recordID: 1
pdfLink:
plink: https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=654479&site=ehost-live
header:
  @attributes:
    shortDbName: nlebk
    uiTerm: 654479
    longDbName: eBook Collection (EBSCOhost)
    uiTag: AN
  controlInfo:
    bkinfo:
      btl: Battlefields of Negotiation : Control, Agency, and Ownership in World of Warcraft
      aug:
        au: René Glas
      sertl: MediaMatters
      isbn:
        9789089645005
        9781040773352
        9781040782064
        9781003691433
    imageinfo:
    pubinfo:
      dt:
        @attributes:
          year: 2012
          month: 01
          day: 01
      dtAvail:
        @attributes:
          year: 2014
          month: 03
          day: 04
      pub: Routledge
      pubContract: Taylor & Francis (Unlimited)
      place: Amsterdam
      price: 0.01
      limitsGroup:
        maxCheckoutDays: 1500
        copyPages: -1
        pda: N
        printPagesOffline: 60
        printPagesOnline: 60
        previewPages: 10000
      prePubGroup:
        dewey:
          @attributes:
            class: 070.4
            item: 070 .4
        lc:
          @attributes:
            class: GV1469.25.W64 G53 2012eb
            item: GV 1469 .25 .W64 G53 2012eb
    artinfo:
      ui:
        654479
        834603740
      formats:
        fmt:
          – @attributes:
              type: EB
              doid: NL$654479$PDF
              caption: PDF
              download: Y
          – @attributes:
              type: EK
              doid: NL$654479$EPUB
              caption: EPUB
              download: Y
      tig:
        atl: Battlefields of Negotiation : Control, Agency, and Ownership in World of Warcraft
        ptl: Battlefields of Negotiation
      aug:
        au: René Glas
      su: World of Warcraft (Game)--Social aspects
      sug:
        subj:
          GAMES & ACTIVITIES / Video & Mobile
          SOCIAL SCIENCE / Media Studies
          World of Warcraft (Game)--Social aspects
      ab: The massively multiplayer online role-playing game World of Warcraft has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate and shape the game to their own wishes, resulting in highly diverse forms of play and participation. This illuminating study frames World of Warcraft as a complex socio-cultural phenomenon defined by and evolving as a result of the negotiations between groups of players as well as the game's owners, throwing new light on complex consumer-producer relationships in the increasingly participatory but still tightly controlled media of online games.
      pubtype: eBook
      doctype: Book
      ougenre: Book
    language: English
    copyright:
      @attributes:
        flag: N
      copyrightText:
    holdings:
      @attributes:
        islocal: N