Developing methods for understanding social behavior in a 3D virtual learning environment

Abstract: This paper presents a case study of developing and implementing methods to capture, code and comprehend reciprocal social interactions in a three-dimensional virtual learning environment (3D VLE). The environment, iSocial, is being developed to help youth with autism spectrum disorders (AS...

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Publicado en:Computers in Human Behavior Vol. 28; no. 2; pp. 405 - 414
Autores principales: Schmidt, Matthew, Laffey, James M., Schmidt, Carla T., Wang, Xianhui, Stichter, Janine
Formato: Artículo
Publicado: Elsevier B.V. Mar2012
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Mar2012
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      pub: Elsevier B.V.
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        70260508
        10.1016/j.chb.2011.10.011
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        atl: Developing methods for understanding social behavior in a 3D virtual learning environment
      aug:
        au:
          Schmidt, Matthew
          Laffey, James M.
          Schmidt, Carla T.
          Wang, Xianhui
          Stichter, Janine
        affil:
          School of Information Science and Learning Technologies, University of Missouri, 118 London Hall, Columbia, MO 65211, United States
          School of Information Science and Learning Technologies, University of Missouri, 303 Townsend Hall, Columbia, MO 65211, United States
          Juniper Gardens Children’s Project, 444 Minnesota Avenue, Suite 300, Kansas City, KS 66101, United States
          Department of Special Education, University of Missouri, 303 Townsend Hall, Columbia, MO 65211, United States
      su:
        Interpersonal relations
        Social interaction
        Learning
        Case method (Teaching)
        Human behavior
        Sociology of knowledge
        Autism
        School environment
        Social skills
        Virtual reality
        Courseware
        Online social networks
        Learning strategies
        Medical coding
      sug:
        subj:
          Interpersonal relations
          Social interaction
          Learning
          Case method (Teaching)
          Human behavior
          Sociology of knowledge
          Autism
          School environment
          Social skills
          Virtual reality
          Internet Publishing and Broadcasting and Web Search Portals
          Courseware
          Online social networks
          Learning strategies
          Medical coding
      keyword:
        All-views analysis
        Autism spectrum disorders
        Multi-user virtual learning environments (MUVEs)
        Social competency curriculum
        Three-dimensional virtual learning environments (3D VLE)
        All-views analysis
        Autism spectrum disorders
        Multi-user virtual learning environments (MUVEs)
        Social competency curriculum
        Three-dimensional virtual learning environments (3D VLE)
      ab: Abstract: This paper presents a case study of developing and implementing methods to capture, code and comprehend reciprocal social interactions in a three-dimensional virtual learning environment (3D VLE). The environment, iSocial, is being developed to help youth with autism spectrum disorders (ASD) develop social competencies. The approach to identifying, classifying and coding behavior in the 3D VLE uses an adaptation of reciprocal interaction coding methods traditionally used in single-subject research with individuals with ASD. These adaptations consider the unique characteristics of the 3D VLE technology and the nature and context of learning in this type of environment. A description of the coding methods employed is provided. Selected results are presented to illustrate how this methodology can offer detailed descriptions of learning and social interaction behavior in context. Such results demonstrate the potential of this approach for building new knowledge about how learning takes place and progresses in a 3D VLE and for making data-driven design decisions for improving the learning experience in the online social context.
      pubtype: Academic Journal
      doctype: Article
      src: R
    language: English
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