Impact of similarity between avatar and their users on their perceived identifiability: Evidence from virtual teams in Second Life platform

Abstract: Research on the application of avatars in the virtual teams is growing. In this study, we examined the effect of perceived similarity of an avatar user with his/her avatar on the perceptions of his/her identifiability within a virtual team. The study utilized a sample of 124 users actively...

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Publicado en:Computers in Human Behavior Vol. 28; no. 3; pp. 929 - 933
Autores principales: Midha, Vishal, Nandedkar, Ankur
Formato: Artículo
Publicado: Elsevier B.V. May2012
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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      dt: May2012
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      pub: Elsevier B.V.
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        10.1016/j.chb.2011.12.013
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        atl: Impact of similarity between avatar and their users on their perceived identifiability: Evidence from virtual teams in Second Life platform
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        au:
          Midha, Vishal
          Nandedkar, Ankur
        affil:
          The University of Texas–Pan American, 1201 W. University Dr., Edinburg, TX 78539, United States
          Cameron University, 2800 West Gore Blvd., Lawton, OK 73505, United States
      su:
        Internet users
        Virtual reality
        Attitude (Psychology)
        Group identity
        Internet
        Social skills
        Teams in the workplace
        Avatars (Virtual reality)
        Structural equation modeling
        Least squares
        Virtual work teams
        Pattern perception
        Multivariate analysis
      sug:
        subj:
          Internet users
          Virtual reality
          Attitude (Psychology)
          Group identity
          Internet
          Social skills
          Teams in the workplace
          Internet Publishing and Broadcasting and Web Search Portals
          Wired Telecommunications Carriers
          Avatars (Virtual reality)
          Structural equation modeling
          Least squares
          Virtual work teams
          Pattern perception
          Multivariate analysis
      keyword:
        Identifiability
        Similarity
        Virtual team
        Avatar
        Identifiability
        Similarity
        Virtual team
        Avatar
      ab: Abstract: Research on the application of avatars in the virtual teams is growing. In this study, we examined the effect of perceived similarity of an avatar user with his/her avatar on the perceptions of his/her identifiability within a virtual team. The study utilized a sample of 124 users actively involved in Second Life, a virtual world platform. Results of structural equation modeling utilizing the partial least squares method corroborate the hypothesis. An important contribution of this research is to inform practitioners about the critical role that users’ similarity with the avatar plays in enhancing their identifiability. We draw conclusions based on the result and identify some important avenues for future research.
      pubtype: Academic Journal
      doctype: Article
      src: R
    language: English
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