VIDEO GAME PLAYING AND ACADEMIC PERFORMANCE IN COLLEGE STUDENTS.
The relations between media consumption, especially TV viewing, and school performance have been extensively examined. However, even though video game playing may have replaced TV viewing as the most frequent form of media usage, relatively little research has examined its relations to school perfor...
| Publicado en: | College Student Journal Vol. 46; no. 2; pp. 376 - 388 |
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| Autores principales: | , , |
| Formato: | Artículo |
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Project Innovation Austin LLC
Jun2012
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=77698068&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 77698068 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 01463934 CGL jtl: College Student Journal issn: 01463934 maglogo: N pubinfo: dt: Jun2012 vid: 46 iid: 2 pid: 72156 pub: Project Innovation Austin LLC artinfo: ui: 77698068 ppf: 376 ppct: 12 formats: fmt: – @attributes: type: T – @attributes: type: C – @attributes: type: P size: 784KB tig: atl: VIDEO GAME PLAYING AND ACADEMIC PERFORMANCE IN COLLEGE STUDENTS. aug: au: BURGESS, STEPHEN R. STERMER, STEVEN PAUL BURGESS, MELINDA C.R. affil: Southwestern Oklahoma State University Oklahoma State University su: Video games & psychology Academic achievement research College student surveys Violence in video games Mass media & education Distraction Grade point average Gender differences (Psychology) Study skills sug: subj: Video games & psychology Academic achievement research College student surveys Violence in video games Mass media & education Distraction Grade point average Gender differences (Psychology) Study skills ab: The relations between media consumption, especially TV viewing, and school performance have been extensively examined. However, even though video game playing may have replaced TV viewing as the most frequent form of media usage, relatively little research has examined its relations to school performance, especially in older students. We surveyed 671 college students concerning their history of video game usage and school performance. In general, video game players had lower GPAs, but this finding varied by gender. Video game players also reported a greater likelihood of playing video games to avoid doing homework. There were consistent negative associations between liking to play violent video games and school performance. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y custom: Copyright of College Student Journal is the property of Project Innovation Austin LLC and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. item: College Student Journal holder: Project Innovation Austin LLC dt: @attributes: year: 2012 holdings: @attributes: islocal: N |
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