Questioning Naturalism in 3D User Interfaces.
The article looks at the design of three-dimensional (3D) User Interfaces (UIs), such as the controllers used in console gaming systems. Particular emphasis is given to the use of spatial input technology to design 3D UIs that provide a naturalistic experience for users, comparing the user performan...
| Publicado en: | Communications of the ACM Vol. 55; no. 9; pp. 78 - 89 |
|---|---|
| Autores principales: | , , |
| Formato: | Artículo |
| Publicado: |
Association for Computing Machinery
Sep2012
|
| Materias: | |
| Acceso en línea: | Ver este registro en EBSCOhost |