LATIN AMERICAN LUDOLOGY.
This research report explores critical and methodological approaches to game studies, or ludology, contextualizing them within the field of Latin American cultural studies. It provides evidence of the growing influence of video games and explains major ludological concepts such as simulation and rem...
| Published in: | Latin American Research Review Vol. 48; no. 1; pp. 174 - 191 |
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| Format: | Essay |
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Cambridge University Press
2013
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| Online Access: | View this record in EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ssf&AN=87025676&site=ehost-live header: @attributes: shortDbName: ssf uiTerm: 87025676 longDbName: Social Sciences Full Text (H.W. Wilson) uiTag: AN controlInfo: bkinfo: jinfo: jid: 00238791 LAR jtl: Latin American Research Review issn: 00238791 maglogo: N pubinfo: dt: 2013 vid: 48 iid: 1 pid: 15979 pub: Cambridge University Press artinfo: ui: 87025676 10.1353/lar.2013.0008 ppf: 174 ppct: 17 formats: fmt: @attributes: type: P size: 945KB tig: atl: LATIN AMERICAN LUDOLOGY. aug: au: Penix-Tadsen, Phillip affil: University of Delaware su: Latin America Video games Cultural studies Popular culture Games & society Education Latin American civilization Latin American studies Call of Duty video games sug: subj: Video games Cultural studies Popular culture Games & society Education Latin America All Other Miscellaneous Schools and Instruction Educational Support Services Administration of Education Programs Hobby, Toy, and Game Stores Toy and Hobby Goods and Supplies Merchant Wholesalers Doll, Toy, and Game Manufacturing Video game publishers Home entertainment equipment merchant wholesalers Video game design and development services Latin American civilization Latin American studies Call of Duty video games ab: This research report explores critical and methodological approaches to game studies, or ludology, contextualizing them within the field of Latin American cultural studies. It provides evidence of the growing influence of video games and explains major ludological concepts such as simulation and remediation, providing the theoretical and critical background necessary for the development of research on games and their cultural impact in the region. The report goes on to offer a preliminary taxonomy of Latin American cultural simulations in video games, thoroughly discussing examples of existing portrayals as well as laying the groundwork for further critical inquiry in this burgeoning field of study. pubtype: Academic Journal doctype: Essay src: R language: English refInfo: copyright: @attributes: flag: N holdings: @attributes: islocal: N |
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