Experiences in Digital Terrain: Using Digital Elevation Models for Music and Interactive Multimedia.

Investigates the use of data that describes actual geographical terrain for purposes of deriving music and animation in interactive multimedia applications. Approach used; Causes of the artificiality of computer-generated virtual worlds.

Detalles Bibliográficos
Publicado en:Leonardo Music Journal Vol. 7; no. 1; pp. 11 - 16
Autores principales: Thibault, Bill, Gresham-Lancaster, Scot
Formato: Artículo
Publicado: MIT Press Dec1997
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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          Gresham-Lancaster, Scot
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          Animation (Cinematography)
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