Can believable characters act unexpectedly?
Unexpectedness is a major factor controlling interest in narratives. Emotions, for instance, are felt intensely if they are associated with unexpected events. The problem with generating unexpected situations is that either characters, or the whole story, are at risk of being no longer believable. T...
| Publicado en: | Literary & Linguistic Computing Vol. 29; no. 4; pp. 606 - 621 |
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| Autores principales: | , |
| Formato: | Artículo |
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Oxford University Press / USA
Dec2014
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=99377364&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 99377364 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 02681145 BJ1 jtl: Literary & Linguistic Computing issn: 02681145 maglogo: N pubinfo: dt: Dec2014 vid: 29 iid: 4 pid: 622 pub: Oxford University Press / USA artinfo: ui: 99377364 10.1093/llc/fqu042 ppf: 606 ppct: 15 formats: fmt: @attributes: type: P size: 8.7MB tig: atl: Can believable characters act unexpectedly? aug: au: Saillenfest, Antoine Dessalles, Jean-Louis affil: Telecom ParisTech, France su: Computational linguistics Narratives Emotions Storytelling Literary characters sug: subj: Computational linguistics Narratives Emotions Storytelling Literary characters ab: Unexpectedness is a major factor controlling interest in narratives. Emotions, for instance, are felt intensely if they are associated with unexpected events. The problem with generating unexpected situations is that either characters, or the whole story, are at risk of being no longer believable. This issue is one of the main problems that make story design a hard task. Writers face it on a case by case basis. The automatic generation of interesting stories requires formal criteria to decide to what extent a given situation is unexpected and to what extent actions are kept believable. This paper proposes such formal criteria and makes suggestions concerning their use in story generation systems. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y custom: © 2019 EADH: The European Association for Digital Humanities. item: Literary & Linguistic Computing holder: Oxford University Press / USA dt: @attributes: year: 2014 holdings: @attributes: islocal: N |
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