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230309s2022 sp a ob 000 0 spa d |
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|a (OCoLC)1369643584
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| 040 |
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|a DGITA
|b eng
|e rda
|e pn
|c DGITA
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| 020 |
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|a 9788411223591
|q eBook
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1 |
4 |
|a LB1028.75 ebook
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| 245 |
0 |
3 |
|a La gamificación como recurso educativo en educación primaria /
|c Esteban Vázquez Cano, Ma. Luisa Sevillano García (coords.)
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| 264 |
|
1 |
|a Madrid :
|b Dykinson S.L.,
|c 2022.
|
| 300 |
|
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|a 1 online resource :
|b illustrations.
|
| 336 |
|
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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| 338 |
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|a online resource
|b cr
|2 rdacarrier
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| 347 |
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|a text file
|2 rdaft
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| 347 |
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|b PDF
|
| 490 |
1 |
|
|a Dykinson eBook
|
| 490 |
1 |
|
|a Colección en innovación en ciencias sociales
|
| 500 |
|
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|a "Agencia Estatal de Investigaciones" "Agenda 2030"--Cover.
|
| 504 |
|
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|a Includes bibliographical references.
|
| 588 |
0 |
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|a Online resource; title from PDF title page (Digitalia, viewed March 9, 2023)
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| 650 |
|
0 |
|a Gamification.
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| 650 |
|
0 |
|a Education, primary
|x Interactive multimedia.
|
| 650 |
|
0 |
|a Video games in education.
|
| 650 |
|
0 |
|a Educational innovations.
|
| 700 |
1 |
|
|a Vázquez Cano, Esteban,
|e editor.
|
| 700 |
1 |
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|a Sevillano García, Ma. Luisa
|q (María Luisa),
|e editor.
|
| 791 |
2 |
|
|a Digitalia (Firm),
|e distributor.
|
| 793 |
0 |
|
|g Digitalia eBook Collection:
|a Dykinson Editorial
|
| 830 |
|
0 |
|a Dykinson eBook.
|
| 830 |
|
0 |
|a Colección en innovación en ciencias sociales.
|
| 856 |
4 |
0 |
|3 Digitalia Hispánica
|u https://www.digitaliapublishing.com/a/124482/
|
| 910 |
|
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|a Premium collection: 2023
|