Students' mathematics word problem-solving achievement in a computer-based story.

The purpose of this study was to investigate the effect of a computer-based story, which was designed in anchored instruction framework, on sixth-grade students' mathematics word problem-solving achievement. Problems were embedded in a story presented on a computer as computer story, and then compar...

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Publicado en:Journal of Computer Assisted Learning Vol. 31; no. 1; pp. 78 - 96
Autor principal: Gunbas, N.
Formato: research Journal Article
Publicado: Wiley-Blackwell Feb2015
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Feb2015
      vid: 31
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      pub: Wiley-Blackwell
      place: Malden, Massachusetts
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        103870733
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        10.1111/jcal.12067
        103870733
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        atl: Students' mathematics word problem-solving achievement in a computer-based story.
      aug:
        au: Gunbas, N.
        affil: Kafkas University
      sug:
        subj:
          Mathematics Education
          Problem Solving
          Outcomes of Education
          Storytelling
          Computer-Assisted Instruction Evaluation
          Academic Achievement
          Print Materials Evaluation
          Human
          Child
          Students, Middle School
          Turkiye
          Pretest-Posttest Design
          Experimental Studies
          Random Assignment
          Analysis of Covariance
          Child: 6-12 years
      ab: The purpose of this study was to investigate the effect of a computer-based story, which was designed in anchored instruction framework, on sixth-grade students' mathematics word problem-solving achievement. Problems were embedded in a story presented on a computer as computer story, and then compared with the paper-based version of the same story and to a condition that presented the problems as typical, isolated word problems (i.e., a non-story condition including only problems). One hundred twenty-eight sixth-grade students from two public middle schools in Turkey participated in this study. In a pretest-posttest experimental design, students were randomly assigned to one of the treatment groups mentioned earlier in which they solved the same mathematics word problems. A one-way analysis of covariance was used to analyse students' achievement in the treatment groups. The results indicated that students who solved the problems in the computer story treatment had significantly higher achievement scores than students who solved the problems in the paper story and isolated word problems treatments. In addition, the story was found to be significantly more effective than the non-story treatment when it was presented on computer.
      pubtype: Academic Journal
      doctype:
        research
        Journal Article
      ougenre: Article
    language: English
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