Learning loops - interactions between guided reflection and experience-based learning in a serious game activity.

In a study on experience-based learning in serious games, 45 players were tested for topic comprehension by a questionnaire administered before and after playing the single-player serious game Peacemaker (Impact Games 2007). Players were divided into two activity conditions: 20 played a 1-h game wit...

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Detalles Bibliográficos
Publicado en:Journal of Computer Assisted Learning Vol. 29; no. 4; pp. 348 - 371
Autores principales: Cowley, B., Heikura, T., Ravaja, N.
Formato: pictorial questionnaire/scale research tables/charts Journal Article
Publicado: Wiley-Blackwell Aug2013
Acceso en línea:Ver este registro en EBSCOhost