Ubiquitous games for learning (UbiqGames): Weatherlings, a worked example.

This paper provides a rationale for a class of mobile, casual, and educational games, which we call UbiqGames. The study is motivated by the desire to understand how students use educational games in light of additional distractions on their devices, and how game design can make those games appealin...

Full description

Bibliographic Details
Published in:Journal of Computer Assisted Learning Vol. 28; no. 5; pp. 465 - 477
Main Authors: Klopfer, E., Sheldon, J., Perry, J., Chen, V. H.-H.
Format: pictorial research tables/charts Journal Article
Published: Wiley-Blackwell Oct2012
Online Access:View this record in EBSCOhost