A comparison study of polyominoes explorations in a physical and virtual manipulative environment.

This study develops virtual manipulative, polyominoes kits for junior high school students to explore polyominoes. The current work conducts a non-equivalent group pretest-post-test quasi-experimental design to compare the performance difference between using physical manipulatives and virtual manip...

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Bibliographic Details
Published in:Journal of Computer Assisted Learning Vol. 26; no. 4; pp. 307 - 317
Main Authors: Yuan Y, Lee C, Wang C
Format: clinical trial pictorial research tables/charts Journal Article
Published: Wiley-Blackwell Aug2010
Online Access:View this record in EBSCOhost
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      dt: Aug2010
      vid: 26
      iid: 4
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      pub: Wiley-Blackwell
      place: Malden, Massachusetts
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        2010726031
        10.1111/j.1365-2729.2010.00352.x
        105092749
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        atl: A comparison study of polyominoes explorations in a physical and virtual manipulative environment.
      aug:
        au:
          Yuan Y
          Lee C
          Wang C
        affil: Graduate School of Education, Chung Yuan Christian University, Chung Li, Taiwan
      sug:
        subj:
          Computer-Assisted Instruction
          Computer Simulation
          Mathematics Education
          Adolescence
          Clinical Trials
          Female
          Funding Source
          Human
          Learning Methods
          Male
          Pretest-Posttest Design
          Quasi-Experimental Studies
          Questionnaires
          Random Assignment
          Schools, Middle
          Student Satisfaction
          Students, Middle School
          Taiwan
          Adolescent: 13-18 years
          Female
          Male
      ab: This study develops virtual manipulative, polyominoes kits for junior high school students to explore polyominoes. The current work conducts a non-equivalent group pretest-post-test quasi-experimental design to compare the performance difference between using physical manipulatives and virtual manipulatives in finding the number of polyominoes. Sixty eighth-grade students from two different classes in a junior high school in Taipei County of Taiwan participated in this study. The current research randomly selected one class as the experiment group and the other as the control group. Students in the experiment group used virtual manipulatives to explore polyominoes and those in the control group used physical manipulatives. The results revealed that learning in the experiment group is as effective as that in the control group. This study identifies two obvious strategies (add one and reduce) among students in both groups. New ideas, including using new symbols to record the results and considering the influence of symmetry and rotation on the figures, occurred in the virtual manipulative group. Students in the virtual environment paid much more attention to exploring the polyomino problem.
      pubtype: Academic Journal
      doctype:
        clinical trial
        pictorial
        research
        tables/charts
        Journal Article
      ougenre: Article
    language: English
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