Library programming with LEGO MINDSTORMS, Scratch, and PicoCricket: analysis of best practices for public libraries.

Public libraries are redefining their roles in order to stay relevant to the needs of the communities they serve. The latest advances in technology for children and teens, specifically, robotics sets and media-rich software, are bringing new challenges and opportunities for lifelong learning.

Detalles Bibliográficos
Publicado en:Computers in Libraries Vol. 30; no. 1; pp. 16 - 22
Autor principal: Suarez Romero J
Formato: pictorial tables/charts Journal Article
Publicado: Information Today Inc. Jan2010
Acceso en línea:Ver este registro en EBSCOhost
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        atl: Library programming with LEGO MINDSTORMS, Scratch, and PicoCricket: analysis of best practices for public libraries.
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        au: Suarez Romero J
        affil: After-school leader, Free Library of Philadelphia; Suarez-RomeroJ@freelibrary.org
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          Libraries, Public
          Library Services
          Robotics
          Curriculum
          Software
          Teaching Methods
      ab: Public libraries are redefining their roles in order to stay relevant to the needs of the communities they serve. The latest advances in technology for children and teens, specifically, robotics sets and media-rich software, are bringing new challenges and opportunities for lifelong learning.
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