Promoting thinking and conceptual change with digital dialogue games.
This paper will present a review of design-based research conducted over the past 10 years that has modeled and promoted students' reasoning, conceptual change and argumentative dialogue processes and practices through designing a number of digital dialogue games. This line of work was inspired by s...
| Published in: | Journal of Computer Assisted Learning Vol. 23; no. 6; pp. 453 - 466 |
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| Format: | clinical trial pictorial research Journal Article |
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Wiley-Blackwell
Dec2007
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| Online Access: | View this record in EBSCOhost |