Promoting thinking and conceptual change with digital dialogue games.

This paper will present a review of design-based research conducted over the past 10 years that has modeled and promoted students' reasoning, conceptual change and argumentative dialogue processes and practices through designing a number of digital dialogue games. This line of work was inspired by s...

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Publicado en:Journal of Computer Assisted Learning Vol. 23; no. 6; pp. 453 - 466
Autor principal: Ravenscroft A
Formato: clinical trial pictorial research Journal Article
Publicado: Wiley-Blackwell Dec2007
Acceso en línea:Ver este registro en EBSCOhost