Comparative analysis of Palm and wearable computers for participatory simulations.

Recent educational computer-based technologies have offered promising lines of research that promote social constructivist learning goals, develop skills required to operate in a knowledge-based economy (Roschelle et al. 2000), and enable more authentic science-like problem-solving. In our research...

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Publicado en:Journal of Computer Assisted Learning Vol. 20; no. 5; pp. 347 - 360
Autores principales: Klopfer E, Yoon S, Rivas L
Formato: pictorial research tables/charts Journal Article
Publicado: Wiley-Blackwell Oct2004
Acceso en línea:Ver este registro en EBSCOhost