Ludic form and contemporary performance arts.

Four performance artists who have used computer games in their work were interviewed for their reflections on aspects of that process, including the decision to make use of games; difficulties and challenges entailed by that choice, and aesthetic values realized in implementing it. Their reflections...

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Detalles Bibliográficos
Publicado en:Journal for Cultural Research Vol. 22; no. 3; pp. 325 - 342
Autor principal: Kirkpatrick, Graeme
Formato: Artículo
Publicado: Taylor & Francis Ltd Sep2018
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Acceso en línea:Ver este registro en EBSCOhost