Ludic form and contemporary performance arts.
Four performance artists who have used computer games in their work were interviewed for their reflections on aspects of that process, including the decision to make use of games; difficulties and challenges entailed by that choice, and aesthetic values realized in implementing it. Their reflections...
| Publicado en: | Journal for Cultural Research Vol. 22; no. 3; pp. 325 - 342 |
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| Formato: | Artículo |
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Taylor & Francis Ltd
Sep2018
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| Acceso en línea: | Ver este registro en EBSCOhost |