Value-Based Decision Making: An Interactive Activation Perspective.

Prominent theories of value-based decision making have assumed that choices are made via the maximization of some objective function (e.g., expected value) and that the process of decision making is serial and unfolds across modular subprocesses (e.g., perception, valuation, and action selection). H...

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Publicado en:Psychological Review Vol. 127; no. 2; pp. 153 - 186
Autores principales: Suri, Gaurav, Gross, James J., McClelland, James L.
Formato: Artículo
Publicado: American Psychological Association Mar2020
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Mar2020
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      pub: American Psychological Association
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        10.1037/rev0000164
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        atl: Value-Based Decision Making: An Interactive Activation Perspective.
      aug:
        au:
          Suri, Gaurav
          Gross, James J.
          McClelland, James L.
        affil:
          Department of Psychology, San Francisco State University
          Department of Psychology, Stanford University
      su:
        Decision making
        Decision theory
        Expected returns
      sug:
        subj:
          Decision making
          Decision theory
          Expected returns
      keyword:
        computer simulation
        interactive activation
        neural networks
        parallel distributed processing
        value-based decision making
        computer simulation
        interactive activation
        neural networks
        parallel distributed processing
        value-based decision making
      ab: Prominent theories of value-based decision making have assumed that choices are made via the maximization of some objective function (e.g., expected value) and that the process of decision making is serial and unfolds across modular subprocesses (e.g., perception, valuation, and action selection). However, the influence of a large number of contextual variables that are not related to expected value in any direct way and the ubiquitous reciprocity among variables thought to belong to different subprocesses suggest that these assumptions may not always hold. Here, we propose an interactive activation framework for value-based decision making that does not assume that objective function maximization is the only consideration affecting choice or that processing is modular or serial. Our framework holds that processing takes place via the interactive propagation of activation in a set of simple, interconnected processing elements. We use our framework to simulate a broad range of well-known empirical phenomena—primarily focusing on decision contexts that feature nonoptimal decision making and/or interactive (i.e., not serial or modular) processing. Our approach is constrained at Marr's (1982) algorithmic and implementational levels rather than focusing strictly on considerations of optimality at the computational theory level. It invites consideration of the possibility that choice is emergent and that its computation is distributed.
      pubtype: Academic Journal
      doctype: Article
      src: R
    language: English
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