The effect of pedagogical GAME model on students' PISA scientific competencies.

The purpose of this study is to explore the effect of a pedagogical model of digital games on students' scientific competencies that are advocated by the Programme for International Student Assessment (PISA). As a single game‐based learning strategy may not be enough to enhance such competencies, th...

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Detalles Bibliográficos
Publicado en:Journal of Computer Assisted Learning Vol. 36; no. 3; pp. 359 - 370
Autores principales: Tsai, Chun‐Yen, Lin, Huann‐shyang, Liu, Shu‐Chiu
Formato: pictorial research tables/charts Journal Article
Publicado: Wiley-Blackwell Jun2020
Acceso en línea:Ver este registro en EBSCOhost