The effectiveness of adaptive versus non‐adaptive learning with digital educational games.

For the training of academic skills, digital educational games with integrated adaptivity are promising. Adaptive games are considered superior to non‐adaptive games, because they constantly assess children's performance, and accordingly adapt the difficulty of the tasks corresponding to the childre...

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Publicado en:Journal of Computer Assisted Learning Vol. 36; no. 4; pp. 502 - 514
Autores principales: Vanbecelaere, Stefanie, Van den Berghe, Katrien, Cornillie, Frederik, Sasanguie, Delphine, Reynvoet, Bert, Depaepe, Fien
Formato: pictorial research randomized controlled trial Journal Article
Publicado: Wiley-Blackwell Aug2020
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Aug2020
      vid: 36
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      pub: Wiley-Blackwell
      place: Malden, Massachusetts
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        10.1111/jcal.12416
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        atl: The effectiveness of adaptive versus non‐adaptive learning with digital educational games.
      aug:
        au:
          Vanbecelaere, Stefanie
          Van den Berghe, Katrien
          Cornillie, Frederik
          Sasanguie, Delphine
          Reynvoet, Bert
          Depaepe, Fien
        affil: Faculty of Psychology and Educational Sciences, Centre for Instructional Psychology and Technology, KU Leuven, Belgium
      sug:
        subj:
          Learning Methods
          Games
          Outcomes of Education
          Human
          Play and Playthings
          Reading
          Student Performance Appraisal
          Cognition
          Language Processing
          Knowledge
          Child Development
          Motivation
          Self Concept
          Funding Source
          Child, Preschool
          Child
          Male
          Female
          Students, Elementary
          Random Assignment
          Randomized Controlled Trials
          Pretest-Posttest Design
          One-Way Analysis of Variance
          Child, Preschool: 2-5 years
          Child: 6-12 years
          Male
          Female
      ab: For the training of academic skills, digital educational games with integrated adaptivity are promising. Adaptive games are considered superior to non‐adaptive games, because they constantly assess children's performance, and accordingly adapt the difficulty of the tasks corresponding to the children's individual level. However, empirical evidence with regard to the effectivity of adaptive compared to non‐adaptive games is limited. A study was conducted with 191 children from the third year of Kinder garten who were enrolled in one of three conditions, that is, playing an adaptive version of the reading game (RG), a non‐adaptive version of the RG or training with pen‐and‐paper exercises. In all three conditions, children trained emergent reading (phonological awareness and letter knowledge) once a week for 30 min over a period of 5 weeks. Children's performance on cognitive (phonological awareness, letter knowledge, reading fluency) and non‐cognitive (motivation, self‐concept) factors was assessed. Results revealed a significant improvement in phonological awareness and letter knowledge in all conditions. However, no differences between the conditions were observed with respect to children's improvement on phonological awareness and letter knowledge or on their post‐test scores for reading fluency. With regard to motivation and self‐concept, again, no differences in these non‐cognitive factors were observed across conditions.
      pubtype: Academic Journal
      doctype:
        pictorial
        research
        randomized controlled trial
        Journal Article
      ougenre: Article
    language: English
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