A mobile game as a support tool for children with severe difficulties in reading and spelling.
We used a randomized controlled trial to investigate if a mobile game, GraphoLearn (GL), could effectively support the learning of first graders (N = 70), who have severe difficulties in reading and spelling. We studied the effects of two versions of the game: GL Reading, which focused on training l...
| Publicado en: | Journal of Computer Assisted Learning Vol. 36; no. 6; pp. 1011 - 1026 |
|---|---|
| Autores principales: | , , , , |
| Formato: | pictorial research tables/charts randomized controlled trial Journal Article |
| Publicado: |
Wiley-Blackwell
Dec2020
|
| Acceso en línea: | Ver este registro en EBSCOhost |