Application of virtual reality (VR) technology for medical practitioners in type and screen (T&S) training.
Nowadays, patients' safety is the top priority for medical services around the world. However, it is believed that many of the adverse events in hospitals are preventable. Type and screen (T&S) procedures require intense practical training by each medical practitioner in each hospital. This study ap...
| Publicado en: | Journal of Computer Assisted Learning Vol. 37; no. 2; pp. 359 - 370 |
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| Autores principales: | , , , , , |
| Formato: | pictorial research tables/charts Journal Article |
| Publicado: |
Wiley-Blackwell
Apr2021
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=149219005&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 149219005 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 02664909 6M1 jtl: Journal of Computer Assisted Learning issn: 02664909 maglogo: Y pubinfo: dt: Apr2021 vid: 37 iid: 2 pid: 480 pub: Wiley-Blackwell place: Malden, Massachusetts artinfo: ui: 149219005 146236600 149219005 149219005 10.1111/jcal.12494 149219005 ppf: 359 ppct: 11 formats: tig: atl: Application of virtual reality (VR) technology for medical practitioners in type and screen (T&S) training. aug: au: Tang, Yuk Ming Ng, George Wing Yiu Chia, Nam Hung So, Eric Hang Kwong Wu, Chun Ho Ip, Wai Hung affil: Department of Industrial and Systems Engineering, The Hong Kong Polytechnic University, Hung Hom, Hong Kong sug: subj: Blood Grouping and Crossmatching Education Health Personnel Virtual Reality Utilization Outcomes of Education Health Personnel Psychosocial Factors Human Reliability and Validity Surveys Models, Theoretical Interviews Motivation Professional Knowledge Attitude of Health Personnel Correlational Studies Skill Acquisition Students, Medical Psychosocial Factors Student Knowledge Professional Development Professional Competence Program Development Program Evaluation Questionnaires Summated Rating Scaling Male Female Adult Middle Age Descriptive Statistics Coefficient alpha Confidence Intervals Factor Analysis Data Analysis Software Pearson's Correlation Coefficient Correlation Coefficient T-Tests Learning Methods Teaching Methods Adult: 19-44 years Middle Aged: 45-64 years Male Female ab: Nowadays, patients' safety is the top priority for medical services around the world. However, it is believed that many of the adverse events in hospitals are preventable. Type and screen (T&S) procedures require intense practical training by each medical practitioner in each hospital. This study applied an interactive Virtual Reality (VR) technology to supplement the traditional approach to facilitate procedural training. The VR system made use of the Unity3D for application development. To investigate the reliability and validity of the conceptual medical training model, a survey was conducted to measure the content, motivation and enhanced readiness of practitioners. The partial least squares (PLS) modelling was carried out to investigate the correlation between each pair of measured variables. The study results indicated that the learning model has good reliability for each measurement factor and validates the survey study. The PLS modelling also indicated a significant correlation between each pair of measured variables. The project developed a VR training program for training in T&S procedures. The study provides important implications on the development of a practical VR training program for medical practitioners, as well as valuable insights for the development of similar VR training programs in the future. Lay Description: What is already known about this topic: Patients' safety is the cornerstone of high‐quality medical services around the worldPractical skill training no matter whether a student in a medical degree programme at university or as a medical intern is very importantType and screen (T&S) is an essential protocol and diagnostic procedure for patients, and it requires intense practical training by each medical practitioner, and is essential to doctors, nurses, and medical interns in all hospitalsVR offers benefits to the learners, as well as educators. It is cost‐effective, and provides safe, repeatable, standardized and interactive training to medical practitioners. What this paper adds: An interactive Virtual Reality (VR) training program is developed to supplement the traditional approach to facilitate procedural training for medical practitionersA conceptual model to investigate the relationship between content (C), motivation (M), and enhanced readiness (E) for medical practitioners under VR trainingThe PLS modelling has indicated a significant correlation between content, motivation, and enhanced readiness. Implications for practice and/or policy: In the training of medical practitioners, besides considering the gaming elements in the training program, more emphasis should be put on the design of the content to enhance their motivation for learningThe motivation of medical practitioners has positive impact to their readiness for participating the VR trainingThe study has important indication in the design of similar practical VR training programs in the future. pubtype: Academic Journal doctype: pictorial research tables/charts Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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