Las secciones y Apps de RV y vídeos 360º a examen. Estudio de caso de siete medios con impacto en Europa.

Introduction. The evolution of the internet and new technologies have transformed the media ecosystem, opening the door to new narrative trends. In this scenario, many news media outlets have begun to use technologies such as virtual reality and resources like 360-degree video in their production pr...

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Publicado en:Revista Latina de Comunicación Social no. 75; pp. 149 - 168
Autores principales: Gutiérrez-Caneda, Beatriz, Pérez-Seijo, Sara, López-García, Xosé
Formato: Artículo
Publicado: Revista Latina de Comunicacion Social 2020
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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        atl: Las secciones y Apps de RV y vídeos 360º a examen. Estudio de caso de siete medios con impacto en Europa.
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        au:
          Gutiérrez-Caneda, Beatriz
          Pérez-Seijo, Sara
          López-García, Xosé
        affil: Universidad de Santiago de Compostela. España
      su:
        Virtual reality
        Internet
        Video production & direction
        Video processing
        Manufacturing processes
        Digital video
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        subj:
          Virtual reality
          Internet
          Internet Publishing and Broadcasting and Web Search Portals
          Wired Telecommunications Carriers
          Industrial Process Furnace and Oven Manufacturing
          Instruments and Related Products Manufacturing for Measuring, Displaying, and Controlling Industrial Process Variables
          Motion Picture and Video Production
          Video production & direction
          Video processing
          Manufacturing processes
          Digital video
      keyword:
        immersive journalism
        responsive design
        virtual reality
        360 storytelling
        Apps
        diseño responsivo
        immersive journalism
        periodismo inmersivo
        realidad virtual
        responsive design
        vídeo 360º
        virtual reality
        immersive journalism
        responsive design
        virtual reality
        360 storytelling
        Apps
        diseño responsivo
        immersive journalism
        periodismo inmersivo
        realidad virtual
        responsive design
        vídeo 360º
        virtual reality
      ab: Introduction. The evolution of the internet and new technologies have transformed the media ecosystem, opening the door to new narrative trends. In this scenario, many news media outlets have begun to use technologies such as virtual reality and resources like 360-degree video in their production processes, which constitutes a novel form of journalism production known as Immersive Journalism. Methods. The aim of this article is to analyse how European news media outlets organise and disseminate their immersive offer (360-degree videos) based on the study of seven case studies in order to determine whether their strategies in fact help users to locate, search and access such contents. Results and conclusions. The study concludes that the diverse sections and apps of the seven cases analysed exhibit several weaknesses that complicate the access and, consequently, the consumption of the 360-degree videos available.
      pubtype: Academic Journal
      doctype: Article
      src: R
    language: Spanish
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