Testing Educational Digital Games: Diversifying usability studies utilizing rapid application development.

The article discusses the development and effectiveness of educational digital games and mobile apps. It examines educational outcomes of the games, usability studies (and diversity in usability studies) concerning educational digital games, and rapid application development (RAD) of such games.

Detalles Bibliográficos
Publicado en:Communications of the ACM Vol. 64; no. 9; pp. 38 - 42
Autor principal: Flowers, Lamont A.
Formato: Artículo
Publicado: Association for Computing Machinery Sep2021
Materias:
Acceso en línea:Ver este registro en EBSCOhost
Descripción
Sumario:The article discusses the development and effectiveness of educational digital games and mobile apps. It examines educational outcomes of the games, usability studies (and diversity in usability studies) concerning educational digital games, and rapid application development (RAD) of such games.