Understanding embodied immersion in technology‐enabled embodied learning environments.

Objective: The aim of this current paper is to investigate the salient embodiment features in the empirical studies on technology‐enabled embodied learning environments (TEELEs), and to contribute a comprehensive conceptual framework to direct the understanding and the designing of TEELEs – to embod...

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Published in:Journal of Computer Assisted Learning Vol. 38; no. 1; pp. 103 - 120
Main Authors: Xu, Xinhao, Kang, Jina, Yan, Lili
Format: research systematic review tables/charts Journal Article
Published: Wiley-Blackwell Feb2022
Online Access:View this record in EBSCOhost
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      jtl: Journal of Computer Assisted Learning
      issn: 02664909
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      dt: Feb2022
      vid: 38
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      pub: Wiley-Blackwell
      place: Malden, Massachusetts
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        154497187
        152045352
        154497187
        154497187
        10.1111/jcal.12594
        154497187
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        atl: Understanding embodied immersion in technology‐enabled embodied learning environments.
      aug:
        au:
          Xu, Xinhao
          Kang, Jina
          Yan, Lili
        affil: School of Information Science and Learning Technologies, University of Missouri, Columbia Missouri,, USA
      sug:
        subj:
          Immersion
          Technology
          Learning Environment
          Conceptual Framework
          Learning Methods
          Grounded Theory
          Snowball Sample
          Thematic Analysis
          Systematic Review
      ab: Objective: The aim of this current paper is to investigate the salient embodiment features in the empirical studies on technology‐enabled embodied learning environments (TEELEs), and to contribute a comprehensive conceptual framework to direct the understanding and the designing of TEELEs – to embody and how to embody. Method: In this thematic paper, we carefully selected and reviewed 28 empirical studies (peer‐reviewed journal articles published in the recent decade between 2010 and 2020) on TEELEs, and analyzed their salient features concerning embodiment. Results and Implications: Synthesizing the characteristics distilled from the selected studies, we propose the conceptual framework of embodied immersion, which consists of three major dimensions, namely, physical, sensory, and cognitive immersions. Eight factors – means of embodiment, amount of motoric movements, point of view, media effects, haptic effects, operational congruency, learning congruency, and personalization – contribute to these three dimensions, and are carefully articulated, discussed, and explicated. The discussions around the embodied immersion framework are rooted in the concepts of presence, immersion, and agency. We regard our framework as a trinity borrowing the ingredients from each of those three that will guide through the understanding and the designing of TEELEs. Lay Description: What is currently known?: Embodiment contributes a specific modality in learning;Embodied interactions can bring mixed learning effects to learners;Learning through embodiment is often enabled by technologies in recent years;Immersion, presence and agent are often referred to in understanding the features in learning through embodiment enabled by technology; however, a comprehensive framework is needed to unify such concepts and features together. The paper adds the following highlights to the current literature: Presenting a framework of embodied immersion – a unique and creative contribution to understanding the technology‐enabled embodied learning environments;Synthesizing and analyzing the state‐of‐the‐art research studies in the field;Reaching thematic conclusions based on abundant empirical evidences;Clarifying the relationships among salient concepts and features in embodied learning from existing studies. The implication of the study for practitioners: Serving as a reference to evaluate technology‐enabled embodied learning studies, and to guide the designs of such systems.
      pubtype: Academic Journal
      doctype:
        research
        systematic review
        tables/charts
        Journal Article
      ougenre: Article
    language: English
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