Investigating the redundancy principle in immersive virtual reality environments: An eye‐tracking and EEG study.
Background: The increased availability of immersive virtual reality (IVR) has led to a surge of immersive technology applications in education. Nevertheless, very little is known about how to effectively design instruction for this new media, so that it would benefit learning and associated cognitiv...
| Published in: | Journal of Computer Assisted Learning Vol. 38; no. 1; pp. 120 - 137 |
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| Main Authors: | , , , |
| Format: | pictorial research tables/charts Journal Article |
| Published: |
Wiley-Blackwell
Feb2022
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| Online Access: | View this record in EBSCOhost |